|
Ä¿ÇÇÇâÀÌ ³ª´Â *NIX
Ä¿ÇǴнº
½Ã½ºÅÛ/³×Æ®¿÷/º¸¾ÈÀ» ´Ù·ç´Â °÷
|
|
|
|
ÀÌÀü ÁÖÁ¦ º¸±â :: ´ÙÀ½ ÁÖÁ¦ º¸±â |
±Û¾´ÀÌ |
¸Þ½ÃÁö |
truefeel Ä«Æä °ü¸®ÀÚ
°¡ÀÔ: 2003³â 7¿ù 24ÀÏ ¿Ã¸° ±Û: 1277 À§Ä¡: ´ëÇѹα¹
|
¿Ã·ÁÁü: 2004.1.02 ±Ý, 11:58 am ÁÖÁ¦: XBox¿¡¼ À©µµ¿ìÁî CE.NETÀÌ |
|
|
¿¢½º¹Ú½º(XBOX)¿¡¼ À©µµ¿ìÁî(À© 2000 Ä¿½ºÅÒ ¹öÀüÀÌ¾ß ÀÖÁö¸¸)°¡ µÈ´Ù°í?
À½~~ ÷ µé¾îºÃ´Âµ¥ ÇϽô ºÐÀÌ ¸¹À» °Í °°³×¿ä.
'BULLSHIT! Everyone said it cant be done! Is this for real? Yes, this is for real.'ºÎºÐÀÌ ÀÌ ¿Í ´ê´Â±º¿ä.
¿¢½º¹Ú½º¿¡ À©µµ¿ìÁî CE .NET 4.2°¡ Æ÷ÆÃµÆ´Ù°í ÇÕ´Ï´Ù.
CE .NETÀº ÀÓº£µðµå Ç÷§ÆûÀ» À§ÇØ µðÀÚÀÎµÈ Ç® win32 À©µµ¿ìÁî Ä¿³ÎÀ» ¸»ÇÕ´Ï´Ù.
¿Ïº®ÇÏ°Ô ´Ù µÈ °ÍÀº ¾Æ´ÏÁö¸¸ CE .NETȸéÀ» º¼ ¼ö ÀÖ°í, ÀÀ¿ë ÇÁ·Î±×·¥µµ ½ÇÇàÇÒ ¼ö ÀÖ´ä´Ï´Ù.
- ±âº» Ä¿³Î ¼ºê½Ã½ºÅÛ
- IOCtlÀº ¾à 90%Á¤µµ
- ISR/IST(ÀÌ°Ç ÀÎÅÍ·´Æ® ¼ºñ½º¸¦ ¸»ÇÕ´Ï´Ù.)µµ µ¿ÀÛÁßÀ̱¸¿ä.
- PCI, USB, ¸¶¿ì½º µå¶óÀ̹öµµ ·ÎµùµÇ°í.
- Űº¸µå µå¶óÀ̹öµµ ·ÎµùµÇÁö¸¸ layoutÀº ºüÁ®ÀÖ°í, ±â´ÉÀûÀ¸·Î´Â ¾ÆÁ÷À̶ó Çϳ׿ä.
- ¸Å¿ì ´Ü¼øÇÑ ºñµð¿À µå¶óÀ̹ö°¡ »ç¿ëµÇ¾ú½À´Ï´Ù.
- SW ¸¶¿ì½º Ä¿¼´Â ¾ÈµÇ´Â °Í °°°í, ±×·¡¼ ¾ÆÁ÷ ¸¶¿ì½º Æ÷ÀÎÅ͵µ º¸ÀÌÁö ¾Ê´Â´Ù°í Çϳ׿ä.
µÚ¿¡´Â ÇØ¾ßÇÒ °Íµéµµ ÁÖ~¿í ³ª¿µÇ¾î ÀÖ½À´Ï´Ù.
http://www.xbox-scene.com/ Áß°£¿¡ CE .NET Æ÷ÆÃ ±ÛÀÌ ÀÖ½À´Ï´Ù.
Àοë: |
Windows CE.NET 4.20 on the Microsoft Xbox *updated*
>> Artifex & Phoenix, with the assistance and support of OzXodus has released a proof of concept.
From the readme:
-Wait wait wait.... Windows? On the Xbox?
-BULLSHIT! Everyone said it cant be done! Is this for real?
Yes, this is for real.
It's a VERY early work in progress... but it DOES work. Windows CE.NET is a full, "Win32" Windows kernel, designed for embedded platforms. It can run windows applications compiled for CE, CE.NET, PocketPC, and Windows Mobile. It can also run .NET CLR apps, and (with a VM installed) Java. CE versions of Windows Media Player, Flash players, IE, MS Office, etc
etc.... This is the real deal.
-Ok, so, what can we do with it NOW?
Not much. This is just a proof of concept. The kernel starts, SOME drivers load, the GUI comes up, you can run applications. There is a LOT still to be done before it's very impressive
-What works?
The basic kernel subsystem is in place. The IoCtl is about 90% done.
ISR/IST is up and working. PCI enumeration happens properly. USB initializes and enumerates devices (but hangs if there's a gamepad connected). Mouse driver loads. Keyboard driver loads but is missing a layout, so it's not quite functional yet. A VERY simple video driver is in place (Software mouse cursor seems to be failing, so you won't see a pointer, yet).
-What still needs done?
LOTS. Most importantly, the existing 'bugs' need fixed. Keyboard layouts need put in place. The software cursor needs fixed. The date and time is not being retrieved properly... Secondly, drivers need written, ported, or simply put in place. It should be easy to work the NVNET driver in, as it's designed to be easily dropped into an NDIS/RNDIS environment. FATX should just be a matter of adapting the FAT filesystem driver. Gamepad drivers can be ported from the existing windows versions. It MAY (very speculative!) be possible to work in a 3d-accelerated nvidia gpu driver, as CE.NET includes a complete DirectX implementation.
CE.NET
... »ý·« ...
|
|
|
À§·Î |
|
 |
truefeel Ä«Æä °ü¸®ÀÚ
°¡ÀÔ: 2003³â 7¿ù 24ÀÏ ¿Ã¸° ±Û: 1277 À§Ä¡: ´ëÇѹα¹
|
|
À§·Î |
|
 |
|
|
»õ·Î¿î ÁÖÁ¦¸¦ ¿Ã¸± ¼ö ÀÖ½À´Ï´Ù ´ä±ÛÀ» ¿Ã¸± ¼ö ÀÖ½À´Ï´Ù ÁÖÁ¦¸¦ ¼öÁ¤ÇÒ ¼ö ¾ø½À´Ï´Ù ¿Ã¸° ±ÛÀ» »èÁ¦ÇÒ ¼ö ¾ø½À´Ï´Ù ÅõÇ¥¸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù
|
Powered by phpBB © 2001, 2005 phpBB Group
|