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커피닉스
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truefeel 카페 관리자
가입: 2003년 7월 24일 올린 글: 1277 위치: 대한민국
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올려짐: 2004.1.16 금, 1:19 pm 주제: 2004년은 데스크탑 리눅스의 해. Torvalds 인터뷰 |
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LinuxWorld.com.au 에 Linus Torvalds 인터뷰 기사가 실려있습니다.
- 데스크탑에서 리눅스가 얼마나 진행되었다고 생각하느냐?
- 2004년 계획?
- 통합된 HW, SW 시스템을 채용할 것인가?
- 엔터프라이즈에서 리눅스는?
- 상업적 SW 회사에 의해 번들링되는 오픈소스코드는 어떻게 되고 있느냐?
- free와 상업 SW간의 관계를 어떻게 보고 있는냐?
- 최근 SCO 이슈에 대해서는?
- OSDL에서 무슨일을 하느냐?
- 그렇다면 호주로 옮길 생각?
2004년에는 데스크탑 사용자가 많을 것이라는 것과
Fedora가 한두달내에 커널 2.6버전을 릴리즈할 것이라는 것(이게 Core 2가 되겠지요.)등의 내용들.
리누스는 캘리포니아 산호세(San Jose) 집에서 재택근무를 한가봅니다.
그리고 호주로 옮길 것인가에 대해서는 호주는 좋아하지지만 옮길 계획은 없다라고 하네요.
어차피 집에서 일하니 어디에 있든 상관없다고.
http://www.linuxworld.com.au/index.php?id=568003838&fp=16&fpid=0
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Linux breaks desktop barrier in 2004: Torvalds
Rodney Gedda , Computerworld
15/01/2004 15:43:16
This year will see Linux finally crack the lucrative desktop market as more commercial software vendors tool up and cash in on the operating system and kernel developers improve graphical interface integration says cult hero and Linux founder Linus Torvalds. Computerworld's Rodney Gedda cornered the penguin power supremo at the Linux.Conf.au in Adelaide.
Computerworld: How do you feel Linux on the desktop is progressing?
Linus Torvalds: Last year was good but I’m seeing a lot more noise about it this year. The server space is easier to tackle first with any operating system as it can be applied to specific tasks such as mail serving; however, the desktop is harder to sell.
Now, the kernel and other pieces are coming together including office applications, games and Web browsers. This has made the Linux desktop interesting to commercials. Commercials tend to choose one desktop, such as KDE or GNOME (GNU Network Object Model Environment), and stick with it. There has been some confusion and rivalry that has helped its development. Right now it looks like the two are closing in on each other, for example, with Red Hat’s Bluecurve interface.
I don’t think X is going away as it has a powerful infrastructure and throwing it away would be stupid. And its network transparency is good. It’s likely that X will be the 2D interface to a lower-level graphics system that is based on OpenGL. The Linux desktop wants to have 3D as the base and X as the interface to 2D.
The fact that X and kernel development have been separate is good; one could evolve without the other but DRI (Direct Rendering Infrastructure) has made them not completely independent. As a developer, having the two separate is good, because different people are good at developing for each.
CW: Any plans for 2004?
LT: I’ve never had much of a plan for the direction of Linux as I react to outside pressure. This year there will be a lot of desktop users, which will impact kernel developers.
For now I will be working the stabilisation of kernel 2.6 and in a month or two I expect Fedora (the core of Red Hat Linux) to have a release with 2.6 so I expect to get more bug reports.
... 생략 ...
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